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Justice and Revenge
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Ajiit brings revenge on those who deserve it, rights wrongs, punishes the wicked, and avenges those who cannot avenge themselves. Gnök was the ancient Dwarfish name, still used by the Minotaur, and the Elves know her as Pararae. The Orcs embrace Ajah as the great arbiter. Halfings know Ajiit but do not often follow Them, as escape the bounds of law is hurtful to...

Liallas Heartsblood
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Liallas Galannodel, nicknamed Heartsblood by the Chronicler who reported his death battling a great perversion of the deeps. He was the first commander of Squad Adamas, which is still frequently referred to as “Liallis’ Squad Adamas,” and led it to great prestige before his fall. Legend (perhaps boastfulness) would have it that in his final battle, his dedication to the cause was so pure that...

Tirolaunts
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Tirolaunts are a warm-blooded saurian resembling a cross between a six-legged rhino and a triceratops. Often used for shock mounts for Orkish cavalry and by tribes as a pack or riding animal, Tiros naturally range in the dry scrubland at the base of mountains and in the light forests in the Orkish...

Krashina
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pronunciation: KRA-shnyah, Hyborian Krashnia are man-sized pack hunting warmblooded reptiles that are found wherever a big enough food source is to be had. Range The Krashnia live in the northern highlands of Kala-Tir, following the Deglorash herds in the spring and summer, usually abandoning the herds in the winter months to find easier prey amount the spewing sea creatures on the coast. Krashnia are also found in the...

Deglorash
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Deglorash are the best known of the lesser-seen offshoot of warm-blooded reptiles on Kala, the four limbed family ultimately headed by Wyverns. Range The Deglorash live in the northern highlands of Kala-Tir, wintering in the mountain passes and valleys, safe from the fierce weather of the winter plains. They return to the highlands for spring birthing and summer feeding, with some more domesticated herds living...

Love, War, And the Sea
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Known to seafarers as Calypso, to the Minotaurs as Kessek, and by most the rest of the world as Ceralayes, the Goddess(and She always is known as a Goddess) of Love, War, and the Sea is a force of change and motion. Calypso’s followers have been found in every revolution, every great change has had her followers and agents shepherding it along. While her...

Religon
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There are twelve gods of Kala, a singularly undisputed fact amongst the peoples of the world. Each God or Goddess is much like the facet of a gem, unique, powerful, and changing. In that there are twelve gods each a part of a great whole, there is no god of Evil or Goddess of Good. Each deity may have followers of many alignments, perhaps...

Patroller
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Even before the fall of the Empire and the Great Acceptance, Elves walked the shadowy and dark places of Kala in search of those things that hungered for the rich spoils of the world. After the Breaking, however, the numerous branches of the Imperial military that retreated into the Deeps realized the need for a more organized method of defense and exploration. The Patrol...

Weavers
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Weaver is a confusing term, as it can refer to a sorcerer, a divine spell caster, or an artisan, depending on who’s talking. For the Oro-tai, Weavers are both aspected sorcerers and aspected clerics, with the force of their will or the strength of their faith being the font that their magic taps.  In Elven Lands: Weavers are nothing more than Sorcerers, the title Ikanolaith or...

Sorcerers
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Sorcerers are new to Kala, generally being thought of as something emerging from the Breaking, or following it. Magic, to sorcerers, is less about memory and ritual than it is about pattern and emotion – they are, in essence, imposing their personality upon the Universe and asking it to bend to their whim. To 99.99% of the population, there’s no difference, except that Sorcerers...

Currency
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The root of all evil, or the lifeblood of civilization, currencies allow for trade beyond the barter system, and provide portable wealth that has value far from home. Many of the currencies in place in Kala are quite sophisticated; while coin is the standard for personal trades and commerce, notes of credit are quite common in trade and real estate(in the few large cities...

Victory of Death
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Victory of Death, a Heartsblood class battlecruiser, was the last hybrid Imperial/Republic ship commission, laid down during the Breaking. Her Captain, Commodore Leonas Mardruk Galannodel, was due for a promotion to Admiral before his death. The last ship to carry the colors of Third Fleet, she was consumed by the Magestorm over Zorath-Tul, and lost with all hands. In her 2 years of service, she fought...

Nebakanezer
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Nebakanezer, a scoutship of the Avenger class, was laid down (350 years pre-breaking). Designed for reconnaissance and raiding, she flew under the command of Captain Jonas Kel Morku, who began his Fleet duties as an exchange officer from the Republic of Zor. Lost with all hands at the Third Battle of Baltor’s Gap, her overloaded main drive caused a Jorles Hel that consumed 3 acres of rock and...

Merfolk
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Merfolk are the last curving race from the Elven obsession with ‘improving’ what the Gods had made – born of Elf and magic, the first generations of Merfolk lived a precarious existence, somewhere between treasured pet and bonded...

Halflings
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Halflings make the world work. Descended form Dwarves and Elves, the Halflings quietly built a large, stable infrastructure of farms, roads, and towns that survive the Sundering and made it possible for anything resembling civilization to reemerge from the...

Dwarves
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The Lost Halls of the Dwarven Kings…. An entrance made by Dwarves, meant for...

Elves
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One of the three initial races of Kala, Elves have long been the most adventurous of the peoples of the World, only recently being surpassed by Humans and in spirit, if not accomplishments, by Minotaurs. They were unique in that before the breaking, they were a unified people under the Celestial Empire, only separating into different political groups in the chaos that followed the Breaking.  A major point...

Humans
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It would greatly shock most any human on Kala-Tir to find that they were descended from Orks and Elves, but indeed, they are the result of Orkish Soulweavers not wanting their children to die out, despite strong opposition from several Elven groups, who feared the combination of the very different magical abilities of the two...

Hunting Cats
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Jade carving of a Hunt Cat, Oro-tai made. Huntings Cats are riding beasts used by several races and nations, from etc Hyborian plainsmen to the Oro-Tai Rock...